It does not matter now who was the first to deliver a nuclear strike. All of them are long gone. They are gone forever, having left behind the ruins of towns and what had once been a high technology. Very few survived the war and the nuclear winter that followed. But when the coldness and the darkness stepped back, the survivors abandoned their shelters and started creating a new world. That was the first time when cyborgs appeared. At first the mechanisms were awkward and could be destroyed as soon as detected. Later there appeared bigger and nimbler models. They could come together and destroy mall settlements. But the real war against the machines started when huge steel monsters emerged from the depths of radioactive deserts and began to smash everything on their way like a avalanche. People were not going to give in. All the humanity came united in the struggle against the common enemy that was inexorable and merciless as fate itself.
You wanted a kick-ass action game and you got it. Action, action, and more action - that's a motto for the new post-apocalyptic humans vs robots blockbuster shooter called Wastelands created by Reflector Studio. The scenario is common for this kind of games - nuclear war, destroyed cities filled with the remnants of once magnificent sky scrappers, rusting cars and the cyborgs that went nuts and started killing people. The first ones had an average intellect that of your coffee maker, but as time passed, they learned to be shrewd and started to gang up on innocent humans. Your mission is to save the humanity. That's where the game takes a sharp turn from the hundreds of similar look-alikes.
Ever wandered why so many experienced gamers prefer old 2D originals to their feeble 3D sequels? You've got to play Wastelands for the answer. Ok, fine, I will tell you - action, action and some more bring it on, I just hope I have enough ammo action. Whereas the other games start you out with a dagger or a pistol, you go through the initiation with a real blowtorch. Cool - let's make a hot dog out of one of those brainless stainless steel monsters. And the game will give you plenty of ways to send the robots to their cyberhell - with grenades, flamethrower, gaussgun, laser and other weapons. After playing for a week, you surely will have to use all of your imagination to come up with a new way to surprise yourself and your friends. But where is the will, there is the way.
Your opponents - they deserve a special mentioning, too. These metal bastards aren't as easy as they seem at first. There are 21 levels in total (including over 150 action screens), each with a unique twist. As you will soon find, it takes a lot of out of the box thinking to just stay alive, let alone outsmarting numerous robots, turrets, miners and kamikaze-bots. That's where the bonuses come in handy - infocubes, shields, repair kits and so on. But the best way to achieve a victory is to interact with the other units on a playing field - the game provides you with this option, too. One final word - the music, which is an important part of all action games, is amazing. All four original tracks (three in the trial version) will pump up your adrenaline and awake the primal instincts in you.
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Damage: 20 HP/second Range: 10 Maximum ammo: - Reload time: - |
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Damage: 1 HP/shot Range: infinite Maximum ammo: 300 Reload time: 0.6 seconds |
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Damage: 10(20) HP/second Range: 150(75) Maximum ammo: 1200 Reload time: 2 seconds |
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Damage: ~100 HP/second Range: 100 Maximum ammo: 1200 Reload time: 2 seconds |
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Damage: 40(20) HP/shot Range: infinite Maximum ammo: 15(30) Reload time: 1 second |
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Damage: ~22 HP/shot Range: infinite Maximum ammo: 15 Reload time: 1 second |
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Damage: ~20 HP/shot Range: infinite Maximum ammo: 30 Reload time: 1 second |
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Range: 100(200) Maximum ammo: 40 Reload time: 0.4 seconds |
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Range: - Maximum ammo: 50 Reload time: 0.4 seconds |
chaingun + 100 ammo
+100 ammo for chaingun
laser + 400 ammo
+400 ammo for laser
flamethrower + 400 ammo
+400 ammo for flamethrower
shotgun + 10 ammo
+10 ammo for shotgun
gaussgun + 5 ammo
+5 ammo for gaussgun
flare gun + 10 ammo
+10 ammo for flare gun
grenade-gun + 20 ammo
+20 ammo for grenade-gun
+25 mines
+ 25 HP
+ 50 HP
+ 100 HP (megahealth)
double damage (30 seconds)
shield (30 seconds).
universal ammo pack
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+25 ammo for chaingun +100 ammo for laser +100 ammo for flamethrower +2 ammo for shotgun +1 ammo for gaussgun +2 ammo for flare gun +5 ammo for grenade-gun +6 mines |
fuel tank
engine repair kit
infocube